However, once the undead threat is over with, the game is a bit more balanced, and your swordsmen will start to feel their true power. If one (or both) of your first characters prefers swords, you will be at a disadvantage from the outset, and the game will feel more difficult as a result. Zombies are strong against all melee, and skeletons are strong against bladed melee.
Of note, you'll be fighting a lot of undead in the first few hours. Don't hesitate to restart if you think a different set of Source Hunters would better serve you. As such, while you might start off with a particular game plan, it's likely that you'll back yourself into a corner pretty early. This is not a bad thing.Īt its core, Divinity: Original Sin is a bit of a sandbox that encourages experimentation to see what the engine is capable of. You will most likely screw up your first two characters.